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Porn Users Forum » User Ranks » User Post History |
Post History:
insomniacxxx (0)
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1-3 of 3 Posts | Page 1 |
04-16-16 03:03pm - 3171 days | #20 | |
insomniacxxx (0)
Active User Posts: 3 Registered: Dec 25, '08 Location: San Francisco, CA, USA |
OH. ALSO. Haptics/interactive devices, and motion capture. These things will almost definitely push VR porn to the next level. Devices like VStroker and Kiroo. If you don't know what I'm talking about, think Fleshlight but with motors, synchronized to the video. There are two approaches: one where the device follows what's on screen, and you are essentially at the mercy of the performer. The other is where the device reads your movements, and alters the video stream accordingly (e.g. you go faster, the video goes faster). It should be pretty obvious how this kind of tech could integrate with VR. Motion capture: this is something where I know the higher end platforms have an advantage. Think of a first person shooter where you are physically holding a gun/controller IRL. You control the game gun by physically aiming the controller, and the Oculus (etc) maps that to the game. Now think of a POV sex experience, where the system is aware of your body, and maps on-screen movement to that. This is probably a long way off, especially in terms of mapping to actual video, as opposed to 3d models. But it seems like an obvious next step. I think once these two things are solidly in place, we're going to have to come up with a new word for people who do NOTHING but VR porn, all day every day :D | |
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04-16-16 02:44pm - 3171 days | #19 | |
insomniacxxx (0)
Active User Posts: 3 Registered: Dec 25, '08 Location: San Francisco, CA, USA |
Also: VirtualRealPorn and VirtualPorn360 both seem to have been more experimental in their approach. Where NA only has POV, and it's largely pretty similar, these 2 have been trying out different approaches. There are some scenes that are not POV, and which have a lot of camera movement and zooming, in addition to head tracking. These pretty much just make me want to puke. That is probably a dead end... Another thing they've experimented a lot with is different points of view. So for example, shooting the scene from the woman's POV. While this could obviously create a great experience for women who watch ("watch" seems like a word that is almost not going to apply, as these experiences get more immersive), it also opens the possibility of experiencing (simulated) sex from a POV the viewer is not capable of seeing IRL. So, i think for some people (not so much myself), this could be a really cool experience. Like Holy crap I'm the woman!!! Weird! | |
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04-16-16 02:39pm - 3171 days | #18 | |
insomniacxxx (0)
Active User Posts: 3 Registered: Dec 25, '08 Location: San Francisco, CA, USA |
My take: I don't think the content is quite there yet, but it's developing and very promising. I think the studios are still working out what kinds of experiences people want, what works well. I've checked out (paid memberships) BadoinkVR, Naughty America, VirtualRealPorn, VirtualPorn360, and HoloGirls. I'm using a decent Cardboard viewer (FreeFly VR with a Nexus 5), and have no idea what Oculus or Vive are like. Or even Gear. So all of this applies mainly to Cardboard; not sure what advantages the other platforms might bring to this. For my taste, hardly any of the content was actually very "good". What I mean is that while it is a very immersive experience, so far most (not all) of the performers have been women I'm just not that into, or the scenes just didn't do it for me in whatever way. That's incredibly subjective, I only mention it because I think it keeps me from getting a better idea of the potential. I think that will change as variety increases. Also, I think we're still figuring out things like... if the POV is further from the model, you get a more believable, immersive experience. If the POV is up close, where a lot of the times we probably want it to be, then there's a lot of edge distortion etc that takes away from the immersion. So you end up with scenes where the climax shot seems very distant, but realistic, whereas if we got a little closer it might start to break the illusion of being there. Being able to zoom would be awesome - it's easy to imagine future implementations where zoom level can be controlled by eye movement (focus on one spot for long enough and it zooms, something like that). Higher resolutions will also help, so the higher end platforms probably have an advantage here. That being said, the few that I thought were really good scenes were pretty intense. There was one on Naughty America with Jillian Janson. It was pretty good, but not really blowing my mind... but what really killed me was when she would bring her face close to the camera - the combination of immersion, audio, and the sort of surprise of having her all up in my face kind of brought it to another level. I think if this kind of experience can be further developed... I mean then we're basically talking about simulated sex. As in, it's less like watching a scene, and more like losing yourself and feeling like you're having sex with the performer. So, for my picky ass, that will start to get more compelling when my favorite girls start doing scenes like this (Adrianna Luna, you reading this???). The other interesting approach is non-POV, where you're essentially an observer. There's a cool/odd Japanese one where you're in a house with different couples/groups who are having sex. It's quite cool to pan around and see what everyone's up to, but it's much more of a voyeuristic experience; you don't feel like you're doing any of the deeds, just like you're in the house watching them. Not all that compelling to me, but interesting nonetheless. | |
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